Samples of the pre-visualization sketches for photography for UE. I was often given a list of items we need shot, a location book, and a range of models to represent. From there I would get with the creative director and plan out the story of the shots, angles, action, and emphasis. When I do these, my goal is always to get my angles tight enough that you could just hand the drawing to the photographer and say "this is what I want" - and it be completely executable. I take pride in the ability to do this, because it's hard and quite frankly few people can do it.